Description
Canadian Airsoft Marines 'Bravo' Company is hosting their Annual Zombie Game at Niagara Quartermaster's Airsoft Field, purchase your tickets today!
All CASH Sales - To be done in person at Niagara Quartermaster's Store at 622 Welland Ave, St. Catharines or at the NQ Field on Sundays.
We can also do E-Transfers or EMTs at the store and you will then get a Ticket for the event.
For all E-Transfer or EMTs - payment is to be sent directly to the Marines at: cambairsoft2024@gmail.com [Your Ticket can be picked up at the Field the night of the event]
If you live further away and cannot make it to the store or field, just send your payment to the MARINES at the email above along with your Full Name and Telephone Number.
Saturday October 5th 2024
Gates Open: 5:30 pm
Safety Brief and Prize Draw: 6:45 pm
Game Start: 7:00 pm
Game End: 11:00 pm (approx.)
Safety Brief and Prize Draw: 6:45 pm
Game Start: 7:00 pm
Game End: 11:00 pm (approx.)
Maximum of 200 players
Cost:
- Pre-game ticket purchase: $30.00
- Game day purchase at the Field: $35.00
- Ages 12 to 15 must be accompanied by a parent or guardian at the field
- Ages 16 to 17 must have a parent or guardian sign wavier at the field
- Tickets are available for pickup at Niagara Quartermaster or The NQ Field
- Get your FREE Zombie Patch when registering a the game
- Shotguns, Pistols, Spring Action - NO Sniper rifles, Assault rifles or SMGs
- Maximum FPS: 400 fps with 0.20 gram Bio BB's
- All BB's provided by CAMB, PLEASE DO NOT BRING YOUR OWN!
- Players shot on the field are allowed to be medic by another player by the 2 hand touch for 10 seconds rule
- Friendly fire counts
- Only semi auto allowed
- NO "Full-Auto" capable pistols allowed
- Full seal goggles are to be worn at all times while in the playing area
- Players under the age of 18 are required to wear full face protection
- Call your hits, when tagged remain where you were hit and either call for a medic or wait the 2 minutes bleed out and return to your re-spawn point
- A Zombie can turn a player by placing two hands on that player. Once a player is turned, that player will report to the Zombie re-spawn point for Zombification and orders from the Zombie Master
- To stop a Zombie, the Zombie must be hit by 2 bbs to make it stop for between 30 to 45 seconds
- Zombies are able to move at a quick walk pace for short distances
- Zombies are identified by either Red Eyes (Red LEDs attached to the goggles) or a Red Glow Stick attached to their torso
- There are some special Zombies that have mutated (Green LEDs for eyes) and have a range of different abilities